A library for incremental games based on break_eternity.js
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Updated
Jun 11, 2024 - TypeScript
A library is a collection of preprogrammed templates that implement a behavior when invoked. Libraries are well-defined and are designed for reuse throughout implementation. For example, a website may have multiple webpages that implement the same navigation bar or text-field, but none of these objects have relation to one another.
A library for incremental games based on break_eternity.js
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