A skeleton-based program for Symmetry Detection in 3D Objects.
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Updated
Aug 30, 2014 - C++
A skeleton-based program for Symmetry Detection in 3D Objects.
Self-collision detection for triangles meshes (C++, libigl, eigen)
Final project for CSC2521 [Topics in Computer Graphics: Geometry Processing]
The public CGAL repository, see the README below
Python 3D mesh planar cross-section with fixes for Python3 compatibility. Original Python2 repository at:
This project is browser-based utility to align and compare stl files.
A collection of common mesh subdivision algorithms
This is summer research project for using deep learning techniques to study 3D-mesh object
Mumford-Shah Mesh Processing using the Ambrosio-Tortorelli Functional.
Mesh simplification using the halfedge data structure and a Quadratic Error Function
A Kd face tree for Unreal Engine 4, that enables very fast nearest-point-to-mesh queries. The code is directly ported from the VCGLib.
Minimalistic OpenGL GUI for Viewing 3D Models
Modified version of non-rigid Iterative closest point algorithm for fitting to noisy point clouds
QuadriFlow: A Scalable and Robust Method for Quadrangulation
Assist dentist in efficient work based on AI.
Utilities for 3D Shape Manipulation
Examples of mesh generation to partition any 3D geometry into tetrahedrons by employing a form of Delaunay triangulation using by Tetgen
Visualisation & processing of MEG data and networks on meshes. A bunch of functions, examples and a gui.
Common util functions I use for generating meshes
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