Use AllocateDestinationBuffer instead of CreateUninitializedBuffer for #68242
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Use AllocateDestinationBuffer instead of CreateUninitializedBuffer for
AsyncHostToDeviceTransferManager::Create. This is to synchronize the h2d stream with the compute stream.
With this change, PjRtStreamExecutorBuffer::Delete doesn't need to schedule deallocation on compute stream if there are no other use cases that don't wait for the compute steam before writing to the HBM.