Frame profiler
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Updated
Jun 12, 2024 - C++
Frame profiler
A hand-crafted 2D game library in Go
A collection of open source c/c++ libraries for gamedev
(RPG maker) Create RPG-style or similar games more simply with Flame.
A continuation of the popular Artemis ECS framework
Linq-like extension functions for Arrays, Span<T>, and List<T> that are faster and allocate less.
UI system for MonoGame projects.
A Utility AI for C# and Unity
Give a brain to your game's NPCs
📐 An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC
Embeddable scripting language for real-time applications
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
TaskChain Control Flow framework. Helps facilitate running tasks on an application's "Main Thread" (such as a game), and tasks off the main (async).
Provide a basic framework to build an Utility IA in Unity using the xNode editor of Siccity
Collection of helpful utilities we use in our Unity projects.
A C++17 framework for 2D games
A Python binding for the great C library raylib.
An open source Delphi/Pascal game engine
ensy - A very simple Entity System for JavaScript
A simple and powerful entity component system (ECS) written in C++17
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