spatial-audio
Here are 134 public repositories matching this topic...
PipeWire Guide. Learn about how PipeWire gives your Linux system a Professional Audio/Video Processing workflow.
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Jun 10, 2024 - Shell
Spatial Audio Rendering on the web.
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Jun 11, 2024 - JavaScript
🔬 🔈 graph-based audio engine
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Jan 26, 2024 - C++
A cross-platform framework for developing spatial audio algorithms and software in C/C++
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Jun 6, 2024 - C
A collection of spatial audio related VST/LV2 plug-ins developed using JUCE and the Spatial_Audio_Framework
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Feb 2, 2024 - C++
Free, open-source tools for Ambisonic 3D panning within Max for Live 10+
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May 22, 2024 - Max
A fast C++20 3D game engine for modern devices, with wide platform support
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Jun 13, 2024 - C++
Object-based audio engine and codec pack with Dolby Atmos rendering, room correction, HRTF, one-click Unity audio takeover, and much more.
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Jun 9, 2024 - C#
Immersive spatial audio extension for Godot, using Valve's SteamAudio
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Jun 11, 2024 - C++
Spatial Audio Python Package
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Apr 3, 2024 - Python
Reader for AES SOFA files to get better HRTFs
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May 2, 2024 - C
Official code for "Learning Neural Acoustic Fields" (NeurIPS 2022)
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Jan 20, 2024 - Python
A JavaScript version of the Bose Frames SDK
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Jan 3, 2023 - JavaScript
A large synthetic dataset of spatial audio with multiple labels
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Oct 25, 2023
This is an audio application that produces 3D binaural audio from 2D mono audio samples and positional information given by the graphical user interface. Listen to 3D audio through stereo headphones. Video Demo:https://www.youtube.com/watch?v=peF9cZSwVGw
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May 3, 2021 - C++
simplified cross platform spatial audio framework
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Jun 10, 2024 - C++
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Dec 15, 2023 - TypeScript
Audio implementation tools for FMOD and Unity
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Aug 4, 2023 - C#
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